A village


In this assignment you should use OpenGL to practice using simple transformations. Your code should behave like my example: /chalmers/groups/thomas_math/VIS/OpenGL/village .

Note the following:

Your program does not have to be more fancy than my example code. So, you can use simple color (glColor) and not light. My coordinate system is not drawn perfectly (pieces are sometimes hidden by the grass).

Hint: in one of the menu-choices you may find it useful to handle the matrix operations yourself. Start by reading the following manual page glLoadMatrix.

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